VTK  9.2.6
vtkActorNode.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkActorNode.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
27 #ifndef vtkActorNode_h
28 #define vtkActorNode_h
29 
30 #include "vtkRenderingSceneGraphModule.h" // For export macro
31 #include "vtkViewNode.h"
32 
33 class VTKRENDERINGSCENEGRAPH_EXPORT vtkActorNode : public vtkViewNode
34 {
35 public:
36  static vtkActorNode* New();
37  vtkTypeMacro(vtkActorNode, vtkViewNode);
38  void PrintSelf(ostream& os, vtkIndent indent) override;
39 
43  void Build(bool prepass) override;
44 
45 protected:
46  vtkActorNode();
47  ~vtkActorNode() override;
48 
49 private:
50  vtkActorNode(const vtkActorNode&) = delete;
51  void operator=(const vtkActorNode&) = delete;
52 };
53 
54 #endif
virtual void Build(bool)
Builds myself.
Definition: vtkViewNode.h:57
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a simple class to control print indentation
Definition: vtkIndent.h:39
vtkViewNode specialized for vtkActors
Definition: vtkActorNode.h:33
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
a node within a VTK scene graph
Definition: vtkViewNode.h:41