25 #ifndef vtkOSPRayActorNode_h
26 #define vtkOSPRayActorNode_h
29 #include "vtkRenderingRayTracingModule.h"
86 static int GetEnableScaling(
vtkActor*);
101 static void SetScaleArrayName(
const char* scaleArrayName,
vtkActor*);
represents an object (geometry & properties) in a rendered scene
Defines a 1D piecewise function.
vtkTypeUInt32 vtkMTimeType
represent surface properties of a geometric object
static vtkActorNode * New()
record modification and/or execution time
Rendering attributes for a multi-block dataset.
ScalingMode
Scaling modes for the spheres and cylinders that the raytracer renders for points and lines created b...
concrete dataset represents vertices, lines, polygons, and triangle strips
links vtkActor and vtkMapper to OSPRay
a simple class to control print indentation
abstract superclass for arrays of numeric data
virtual vtkMTimeType GetMTime()
Return this object's modified time.
vtkViewNode specialized for vtkActors
abstract class specifies interface to map data to graphics primitives
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.