99 #include "vtkRenderingCoreModule.h"
137 vtkSetMacro(KeyLightIntensity,
double);
138 vtkGetMacro(KeyLightIntensity,
double);
154 vtkGetMacro(KeyToFillRatio,
double);
170 vtkGetMacro(KeyToHeadRatio,
double);
182 vtkGetMacro(KeyToBackRatio,
double);
198 vtkSetMacro(KeyLightWarmth,
double);
199 vtkGetMacro(KeyLightWarmth,
double);
202 vtkSetMacro(FillLightWarmth,
double);
203 vtkGetMacro(FillLightWarmth,
double);
205 vtkSetMacro(HeadLightWarmth,
double);
206 vtkGetMacro(HeadLightWarmth,
double);
208 vtkSetMacro(BackLightWarmth,
double);
209 vtkGetMacro(BackLightWarmth,
double);
215 vtkGetVectorMacro(KeyLightColor,
double, 3);
216 vtkGetVectorMacro(FillLightColor,
double, 3);
217 vtkGetVectorMacro(HeadLightColor,
double, 3);
218 vtkGetVectorMacro(BackLightColor,
double, 3);
245 void SetKeyLightAngle(
double elevation,
double azimuth);
252 vtkGetVectorMacro(KeyLightAngle,
double, 2);
256 this->GetKeyLightAngle(ang);
263 this->GetKeyLightAngle(ang);
267 void SetFillLightAngle(
double elevation,
double azimuth);
274 vtkGetVectorMacro(FillLightAngle,
double, 2);
278 this->GetFillLightAngle(ang);
285 this->GetFillLightAngle(ang);
289 void SetBackLightAngle(
double elevation,
double azimuth);
296 vtkGetVectorMacro(BackLightAngle,
double, 2);
300 this->GetBackLightAngle(ang);
307 this->GetBackLightAngle(ang);
317 void RemoveLightsFromRenderer(
vtkRenderer* renderer);
328 static const char* GetStringFromType(
int type);
333 static const char* GetStringFromSubType(
int type);
340 static const char* GetShortStringFromSubType(
int subtype);
346 static LightKitSubType GetSubType(LightKitType
type,
int i);
352 void WarmthToRGBI(
double w,
double rgb[3],
double& i);
353 void WarmthToRGB(
double w,
double rgb[3]);
354 void InitializeWarmthFunctions();
355 double WarmthToIntensity(
double w);
364 double KeyLightAngle[2];
365 double KeyLightColor[3];
369 double FillLightAngle[2];
370 double FillLightColor[3];
373 double BackLightColor[3];
378 double BackLightAngle[2];
382 double HeadLightColor[3];
void SetFillLightAngle(double angle[2])
abstract base class for most VTK objects
double GetFillLightAzimuth()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
Defines a 1D piecewise function.
double GetBackLightAzimuth()
void SetBackLightAzimuth(double x)
void SetBackLightElevation(double x)
abstract specification for renderers
a simple but quality lighting kit
void SetKeyLightAngle(double angle[2])
vtkTypeBool MaintainLuminance
a simple class to control print indentation
double GetKeyLightElevation()
void SetKeyLightElevation(double x)
a virtual light for 3D rendering
void SetKeyLightAzimuth(double x)
double GetKeyLightAzimuth()
double GetBackLightElevation()
virtual void Modified()
Update the modification time for this object.
void SetFillLightElevation(double x)
void SetBackLightAngle(double angle[2])
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
double GetFillLightElevation()
void SetFillLightAzimuth(double x)