41 #ifndef vtkTransform2D_h
42 #define vtkTransform2D_h
44 #include "vtkCommonTransformsModule.h"
72 void Translate(
double x,
double y);
80 void Rotate(
double angle);
86 void Scale(
double x,
double y);
87 void Scale(
const double s[2]) { this->
Scale(s[0], s[1]); }
88 void Scale(
const float s[2]) { this->
Scale(s[0], s[1]); }
94 void SetMatrix(
const double elements[9]);
110 void GetPosition(
double pos[2]);
114 this->GetPosition(temp);
115 pos[0] =
static_cast<float>(temp[0]);
116 pos[1] =
static_cast<float>(temp[1]);
126 void GetScale(
double scale[2]);
130 this->GetScale(temp);
131 pos[0] =
static_cast<float>(temp[0]);
132 pos[1] =
static_cast<float>(temp[1]);
159 void TransformPoints(
const float* inPts,
float* outPts,
int n);
166 void TransformPoints(
const double* inPts,
double* outPts,
int n);
179 void InverseTransformPoints(
const float* inPts,
float* outPts,
int n);
186 void InverseTransformPoints(
const double* inPts,
double* outPts,
int n);
200 void MultiplyPoint(
const float in[3],
float out[3]) { this->GetMatrix()->MultiplyPoint(in, out); }
203 this->GetMatrix()->MultiplyPoint(in, out);
abstract base class for most VTK objects
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkTypeUInt32 vtkMTimeType
a simple class to control print indentation
represent and manipulate 2D points
virtual vtkMTimeType GetMTime()
Return this object's modified time.
double * GetData()
Return a pointer to the first element of the matrix (double[9]).
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
represent and manipulate 3x3 transformation matrices