70 #ifndef vtkPointWidget_h
71 #define vtkPointWidget_h
75 #include "vtkInteractionWidgetsModule.h"
102 double xmin,
double xmax,
double ymin,
double ymax,
double zmin,
double zmax)
override
104 this->Superclass::PlaceWidget(xmin, xmax, ymin, ymax, zmin, zmax);
119 void SetPosition(
double x,
double y,
double z) { this->Cursor3D->SetFocalPoint(x, y, z); }
122 void GetPosition(
double xyz[3]) { this->Cursor3D->GetFocalPoint(xyz); }
163 this->Cursor3D->SetTranslationMode(mode);
164 this->Cursor3D->Update();
207 vtkSetClampMacro(HotSpotSize,
double, 0.0, 1.0);
208 vtkGetMacro(HotSpotSize,
double);
230 vtkObject*
object,
unsigned long event,
void* clientdata,
void* calldata);
245 void Highlight(
int highlight);
255 void Translate(
double* p1,
double* p2);
256 void Scale(
double* p1,
double* p2,
int X,
int Y);
257 void MoveFocus(
double* p1,
double* p2);
268 int DetermineConstraintAxis(
int constraint,
double* x);
represents an object (geometry & properties) in a rendered scene
abstract base class for most VTK objects
represent surface properties of a geometric object
static void ProcessEvents(vtkObject *object, unsigned long event, void *clientdata, void *calldata)
Handles the char widget activation event.
virtual void SetEnabled(int)
Methods for turning the interactor observer on and off, and determining its state.
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual void RegisterPickers()
Register internal Pickers in the Picking Manager.
a simple class to control print indentation
#define VTK_SIZEHINT(...)
map vtkPolyData to graphics primitives
ray-cast cell picker for all kinds of Prop3Ds
generate a 3D cursor representation
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...