63 #ifndef vtkCoordinate_h
64 #define vtkCoordinate_h
67 #include "vtkRenderingCoreModule.h"
71 #define VTK_NORMALIZED_DISPLAY 1
72 #define VTK_VIEWPORT 2
73 #define VTK_NORMALIZED_VIEWPORT 3
77 #define VTK_USERDEFINED 7
97 vtkSetMacro(CoordinateSystem,
int);
98 vtkGetMacro(CoordinateSystem,
int);
114 const char* GetCoordinateSystemAsString();
121 vtkSetVector3Macro(Value,
double);
122 vtkGetVector3Macro(Value,
double);
154 int* GetComputedDisplayValue(
vtkViewport*) VTK_SIZEHINT(2);
155 int* GetComputedLocalDisplayValue(
vtkViewport*) VTK_SIZEHINT(2);
158 double* GetComputedDoubleViewportValue(
vtkViewport*) VTK_SIZEHINT(2);
159 double* GetComputedDoubleDisplayValue(
vtkViewport*) VTK_SIZEHINT(2);
167 double* GetComputedValue(
vtkViewport*) VTK_SIZEHINT(3);
176 virtual
double* GetComputedUserDefinedValue(
vtkViewport*) VTK_SIZEHINT(3) {
return this->Value; }
186 double ComputedWorldValue[3];
187 int ComputedDisplayValue[2];
188 int ComputedViewportValue[2];
191 double ComputedDoubleDisplayValue[2];
192 double ComputedDoubleViewportValue[2];
193 double ComputedUserDefinedValue[3];
void SetCoordinateSystemToWorld()
Set/get the coordinate system which this coordinate is defined in.
abstract base class for most VTK objects
void SetCoordinateSystemToNormalizedViewport()
Set/get the coordinate system which this coordinate is defined in.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
abstract specification for Viewports
void SetValue(double a, double b)
Set/get the value of this coordinate.
#define VTK_NORMALIZED_VIEWPORT
void SetCoordinateSystemToDisplay()
Set/get the coordinate system which this coordinate is defined in.
vtkCoordinate * ReferenceCoordinate
void SetCoordinateSystemToNormalizedDisplay()
Set/get the coordinate system which this coordinate is defined in.
void SetCoordinateSystemToPose()
Set/get the coordinate system which this coordinate is defined in.
a simple class to control print indentation
void SetCoordinateSystemToView()
Set/get the coordinate system which this coordinate is defined in.
#define VTK_NORMALIZED_DISPLAY
#define VTK_SIZEHINT(...)
void SetCoordinateSystemToViewport()
Set/get the coordinate system which this coordinate is defined in.
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems ...
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...