Set uniformfv.
void CL_ProgramObject::set_uniformfv( const CL_StringRef & name, int size, int count, float * data); void CL_ProgramObject::set_uniformfv( const CL_StringRef & name, int count, CL_Vec2f * data); void CL_ProgramObject::set_uniformfv( const CL_StringRef & name, int count, CL_Vec3f * data); void CL_ProgramObject::set_uniformfv( const CL_StringRef & name, int count, CL_Vec4f * data);