![]() | Reference Manual - 1.0.0 | ||
|
Play the video rendering it into the specified rectangle of the destination surface.
PlayTo ( | ||||
IDirectFBVideoProvider | * | thiz, | ||
IDirectFBSurface | * | destination, | ||
const DFBRectangle | * | destination_rect, | ||
DVFrameCallback | callback, | |||
void | * | ctx | ||
); |
Optionally a callback can be registered that is called for each rendered frame. This is especially important if you are playing to a flipping surface. In this case, you should flip the destination surface in your callback.