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UM.Operations.RemoveSceneNodeOperation.RemoveSceneNodeOperation Class Reference

An operation that removes a SceneNode from the scene. More...

Inheritance diagram for UM.Operations.RemoveSceneNodeOperation.RemoveSceneNodeOperation:
UM.Operations.Operation.Operation

Public Member Functions

def __init__
 Initialises the RemoveSceneNodeOperation. More...
 
def undo
 Undoes the operation, putting the node back in the scene. More...
 
def redo
 Redo the operation, removing the node again. More...
 
- Public Member Functions inherited from UM.Operations.Operation.Operation
def __init__
 
def undo
 Undo the operation. More...
 
def redo
 Redo the operation. More...
 
def mergeWith
 Perform operation merging. More...
 
def push
 Push the operation onto the stack. More...
 

Detailed Description

An operation that removes a SceneNode from the scene.

Constructor & Destructor Documentation

def UM.Operations.RemoveSceneNodeOperation.RemoveSceneNodeOperation.__init__ (   self,
  node 
)

Initialises the RemoveSceneNodeOperation.

Parameters
nodeThe node to remove.

Member Function Documentation

def UM.Operations.RemoveSceneNodeOperation.RemoveSceneNodeOperation.redo (   self)

Redo the operation, removing the node again.

def UM.Operations.RemoveSceneNodeOperation.RemoveSceneNodeOperation.undo (   self)

Undoes the operation, putting the node back in the scene.


The documentation for this class was generated from the following file: