Uranium
Application Framework
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A render pass subclass that renders everything with the default parameters. More...
Public Member Functions | |
def | __init__ |
def | render |
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def | __init__ |
def | getName |
Get the name of this RenderPass. More... | |
def | getSize |
def | getPriority |
Get the priority of this RenderPass. More... | |
def | setSize |
Set the size of this render pass. More... | |
def | bind |
Bind the render pass so it can be rendered to. More... | |
def | release |
Release the render pass. More... | |
def | render |
Render the contents of this render pass. More... | |
def | getTextureId |
Get the texture ID of this render pass so it can be reused by other passes. More... | |
def | getOutput |
Get the pixel data produced by this render pass. More... | |
Additional Inherited Members | |
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int | MaximumPriority = 999 |
The maximum priority of a render pass. More... | |
A render pass subclass that renders everything with the default parameters.
This class provides the basic rendering of the objects in the scene.