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JackSynchro.h
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/*
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Copyright (C) 2004-2008 Grame
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef __JackSynchro__
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#define __JackSynchro__
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#include "JackConstants.h"
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namespace
Jack
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{
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namespace
detail
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{
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class
JackSynchro
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{
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protected
:
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char
fName[SYNC_MAX_NAME_SIZE];
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bool
fFlush;
// If true, signal are "flushed" : used for drivers that do no consume the signal
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public
:
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JackSynchro
(): fFlush(
false
)
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{}
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~
JackSynchro
()
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{}
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bool
Signal()
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{
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return
true
;
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}
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bool
SignalAll()
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{
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return
true
;
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}
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bool
Wait()
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{
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return
true
;
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}
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bool
TimedWait(
long
usec)
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{
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return
true
;
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}
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bool
Allocate(
const
char
* name,
const
char
* server_name,
int
value)
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{
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return
true
;
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}
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bool
Connect(
const
char
* name,
const
char
* server_name)
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{
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return
true
;
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}
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bool
ConnectInput(
const
char
* name,
const
char
* server_name)
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{
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return
true
;
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}
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bool
ConnectOutput(
const
char
* name,
const
char
* server_name)
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{
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return
true
;
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}
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bool
Disconnect()
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{
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return
true
;
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}
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void
Destroy()
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{}
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void
SetFlush(
bool
mode)
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{
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fFlush = mode;
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}
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};
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}
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}
// end of namespace
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#endif
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Jack
Definition:
JackAC3Encoder.cpp:30
Jack::detail::JackSynchro
An inter process synchronization primitive.
Definition:
JackSynchro.h:35
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