GstGLDisplay

GstGLDisplay

Functions

Types and Values

Object Hierarchy

    GObject
    ╰── GstGLDisplay

Description

Functions

CRCB ()

void
(*CRCB) (GLuint Param1,
         GLuint Param2,
         gpointer Param3);

CDCB ()

gboolean
(*CDCB) (GLuint Param1,
         GLuint Param2,
         GLuint Param3,
         gpointer Param4);

GstGLDisplayThreadFunc ()

void
(*GstGLDisplayThreadFunc) (GstGLDisplay *display,
                           gpointer data);

GLCB ()

void
(*GLCB) (gint Param1,
         gint Param2,
         guint Param3,
         gpointer stuff);

gst_gl_display_new ()

GstGLDisplay *
gst_gl_display_new (void);

gst_gl_display_create_context ()

gboolean
gst_gl_display_create_context (GstGLDisplay *display,
                               gulong external_gl_context);

gst_gl_display_redisplay ()

gboolean
gst_gl_display_redisplay (GstGLDisplay *display,
                          GLuint texture,
                          gint gl_width,
                          gint gl_height,
                          gint window_width,
                          gint window_height,
                          gboolean keep_aspect_ratio);

gst_gl_display_thread_add ()

void
gst_gl_display_thread_add (GstGLDisplay *display,
                           GstGLDisplayThreadFunc func,
                           gpointer data);

gst_gl_display_gen_texture ()

void
gst_gl_display_gen_texture (GstGLDisplay *display,
                            GLuint *pTexture,
                            GLint width,
                            GLint height);

gst_gl_display_del_texture ()

void
gst_gl_display_del_texture (GstGLDisplay *display,
                            GLuint texture,
                            GLint width,
                            GLint height);

gst_gl_display_init_upload ()

gboolean
gst_gl_display_init_upload (GstGLDisplay *display,
                            GstVideoFormat video_format,
                            guint gl_width,
                            guint gl_height,
                            gint video_width,
                            gint video_height);

gst_gl_display_do_upload ()

gboolean
gst_gl_display_do_upload (GstGLDisplay *display,
                          GLuint texture,
                          gint data_width,
                          gint data_height,
                          gpointer data);

gst_gl_display_init_download ()

gboolean
gst_gl_display_init_download (GstGLDisplay *display,
                              GstVideoFormat video_format,
                              gint width,
                              gint height);

gst_gl_display_do_download ()

gboolean
gst_gl_display_do_download (GstGLDisplay *display,
                            GLuint texture,
                            gint width,
                            gint height,
                            gpointer data);

gst_gl_display_gen_fbo ()

gboolean
gst_gl_display_gen_fbo (GstGLDisplay *display,
                        gint width,
                        gint height,
                        GLuint *fbo,
                        GLuint *depthbuffer);

gst_gl_display_use_fbo ()

gboolean
gst_gl_display_use_fbo (GstGLDisplay *display,
                        gint texture_fbo_width,
                        gint texture_fbo_height,
                        GLuint fbo,
                        GLuint depth_buffer,
                        GLuint texture_fbo,
                        GLCB cb,
                        gint input_texture_width,
                        gint input_texture_height,
                        GLuint input_texture,
                        gdouble proj_param1,
                        gdouble proj_param2,
                        gdouble proj_param3,
                        gdouble proj_param4,
                        GstGLDisplayProjection projection,
                        gpointer *stuff);

gst_gl_display_del_fbo ()

void
gst_gl_display_del_fbo (GstGLDisplay *display,
                        GLuint fbo,
                        GLuint depth_buffer);

gst_gl_display_gen_shader ()

gboolean
gst_gl_display_gen_shader (GstGLDisplay *display,
                           const gchar *shader_vertex_source,
                           const gchar *shader_fragment_source,
                           GstGLShader **shader);

gst_gl_display_del_shader ()

void
gst_gl_display_del_shader (GstGLDisplay *display,
                           GstGLShader *shader);

gst_gl_display_set_window_id ()

void
gst_gl_display_set_window_id (GstGLDisplay *display,
                              gulong window_id);

gst_gl_display_set_client_reshape_callback ()

void
gst_gl_display_set_client_reshape_callback
                               (GstGLDisplay *display,
                                CRCB cb);

gst_gl_display_set_client_draw_callback ()

void
gst_gl_display_set_client_draw_callback
                               (GstGLDisplay *display,
                                CDCB cb);

Types and Values

enum GstGLDisplayConversion

Members

GST_GL_DISPLAY_CONVERSION_GLSL

   

GST_GL_DISPLAY_CONVERSION_MATRIX

   

GST_GL_DISPLAY_CONVERSION_MESA

   

enum GstGLDisplayProjection

Members

GST_GL_DISPLAY_PROJECTION_ORTHO2D

   

GST_GL_DISPLAY_PROJECTION_PERSPECTIVE

   

struct GstGLDisplay

struct GstGLDisplay;