3D line - Integer More...
#include <line.h>
Public Member Functions | |
Line3 () | |
Line3 (const Line3x< int > ©) | |
Line3 (const Vec3< int > &point_p, const Vec3< int > &point_q) | |
Attributes | |
Vec3< int > | get_intersection (const Line3x< int > &second, bool &intersect, intrange=(int) 0.5) const |
Return the intersection of this and other line. More... | |
Operators | |
bool | operator== (const Line3x< int > &line) const |
== operator. More... | |
bool | operator!= (const Line3x< int > &line) const |
!= operator. More... | |
Public Attributes | |
Vec3< int > | p |
Vec3< int > | q |
3D line - Integer
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inherited |
Return the intersection of this and other line.
second | = The second line to use |
intersect | = On Return: true if the lines intersect, false if the lines are parallel |
range | = Rounding error delta, to use to judge whether of not the lines intersect |
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inlineinherited |
!= operator.
References clan::Line3x< Type >::p, and clan::Line3x< Type >::q.
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inlineinherited |
== operator.
References clan::Line3x< Type >::p, and clan::Line3x< Type >::q.
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inherited |
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inherited |