scene_camera.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2013 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 */
28 
29 
30 #pragma once
31 
32 #include "api_scene3d.h"
33 #include "../Core/Math/vec3.h"
34 #include "../Core/Math/quaternion.h"
35 #include <memory>
36 
37 namespace clan
38 {
41 
42 class Scene;
43 class SceneCamera_Impl;
44 
45 class CL_API_SCENE SceneCamera
46 {
47 public:
48  SceneCamera();
49  SceneCamera(Scene &scene);
50 
51  bool is_null() const;
52 
53  Vec3f get_position() const;
54  Quaternionf get_orientation() const;
55 
56  float get_field_of_view() const;
57 
58  void set_position(const Vec3f &position);
59  void set_orientation(const Quaternionf &orientation);
60 
61  void set_field_of_view(float fov);
62 
63 private:
64  std::shared_ptr<SceneCamera_Impl> impl;
65 
66  friend class Scene;
67  friend class Scene_Impl;
68 };
69 
70 }
71 
Definition: scene_camera.h:45
Definition: scene.h:50
Quaternion - Float.
Definition: quaternion.h:188