#include <opengl_wrap.h>
Public Types | |
Typedefs | |
typedef void(GLFUNC * | ptr_glCullFace )(GLenum mode) |
typedef void(GLFUNC * | ptr_glFrontFace )(GLenum mode) |
typedef void(GLFUNC * | ptr_glHint )(GLenum target, GLenum mode) |
typedef void(GLFUNC * | ptr_glLineWidth )(GLfloat width) |
typedef void(GLFUNC * | ptr_glPointSize )(GLfloat size) |
typedef void(GLFUNC * | ptr_glPolygonMode )(GLenum face, GLenum mode) |
typedef void(GLFUNC * | ptr_glScissor )(GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glTexParameterf )(GLenum target, GLenum pname, GLfloat param) |
typedef void(GLFUNC * | ptr_glTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params) |
typedef void(GLFUNC * | ptr_glTexParameteri )(GLenum target, GLenum pname, GLint param) |
typedef void(GLFUNC * | ptr_glTexParameteriv )(GLenum target, GLenum pname, const GLint *params) |
typedef void(GLFUNC * | ptr_glTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glDrawBuffer )(GLenum mode) |
typedef void(GLFUNC * | ptr_glClear )(GLbitfield mask) |
typedef void(GLFUNC * | ptr_glClearColor )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
typedef void(GLFUNC * | ptr_glClearStencil )(GLint s) |
typedef void(GLFUNC * | ptr_glClearDepth )(GLdouble depth) |
typedef void(GLFUNC * | ptr_glStencilMask )(GLuint mask) |
typedef void(GLFUNC * | ptr_glColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
typedef void(GLFUNC * | ptr_glDepthMask )(GLboolean flag) |
typedef void(GLFUNC * | ptr_glDisable )(GLenum cap) |
typedef void(GLFUNC * | ptr_glEnable )(GLenum cap) |
typedef void(GLFUNC * | ptr_glFinish )(void) |
typedef void(GLFUNC * | ptr_glFlush )(void) |
typedef void(GLFUNC * | ptr_glBlendFunc )(GLenum sfactor, GLenum dfactor) |
typedef void(GLFUNC * | ptr_glLogicOp )(GLenum opcode) |
typedef void(GLFUNC * | ptr_glStencilFunc )(GLenum func, GLint ref, GLuint mask) |
typedef void(GLFUNC * | ptr_glStencilOp )(GLenum fail, GLenum zfail, GLenum zpass) |
typedef void(GLFUNC * | ptr_glDepthFunc )(GLenum func) |
typedef void(GLFUNC * | ptr_glPixelStoref )(GLenum pname, GLfloat param) |
typedef void(GLFUNC * | ptr_glPixelStorei )(GLenum pname, GLint param) |
typedef void(GLFUNC * | ptr_glReadBuffer )(GLenum mode) |
typedef void(GLFUNC * | ptr_glReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glGetBooleanv )(GLenum pname, GLboolean *params) |
typedef void(GLFUNC * | ptr_glGetDoublev )(GLenum pname, GLdouble *params) |
typedef GLenum(GLFUNC * | ptr_glGetError )(void) |
typedef void(GLFUNC * | ptr_glGetFloatv )(GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetIntegerv )(GLenum pname, GLint *params) |
typedef const GLubyte *(GLFUNC * | ptr_glGetString )(GLenum name) |
typedef void(GLFUNC * | ptr_glGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetTexParameteriv )(GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params) |
typedef GLboolean(GLFUNC * | ptr_glIsEnabled )(GLenum cap) |
typedef void(GLFUNC * | ptr_glDepthRange )(GLdouble near, GLdouble far) |
typedef void(GLFUNC * | ptr_glViewport )(GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glDrawArrays )(GLenum mode, GLint first, GLsizei count) |
typedef void(GLFUNC * | ptr_glDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(GLFUNC * | ptr_glGetPointerv )(GLenum pname, GLvoid **params) |
typedef void(GLFUNC * | ptr_glPolygonOffset )(GLfloat factor, GLfloat units) |
typedef void(GLFUNC * | ptr_glCopyTexImage1D )(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void(GLFUNC * | ptr_glCopyTexImage2D )(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void(GLFUNC * | ptr_glCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void(GLFUNC * | ptr_glCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glBindTexture )(GLenum target, GLuint texture) |
typedef void(GLFUNC * | ptr_glDeleteTextures )(GLsizei n, const GLuint *textures) |
typedef void(GLFUNC * | ptr_glGenTextures )(GLsizei n, GLuint *textures) |
typedef GLboolean(GLFUNC * | ptr_glIsTexture )(GLuint texture) |
typedef void(GLFUNC * | ptr_glBlendColor )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
typedef void(GLFUNC * | ptr_glBlendEquation )(GLenum mode) |
typedef void(GLFUNC * | ptr_glDrawRangeElements )(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(GLFUNC * | ptr_glTexImage3D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glTexSubImage3D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | ptr_glCopyTexSubImage3D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glActiveTexture )(GLenum texture) |
typedef void(GLFUNC * | ptr_glSampleCoverage )(GLfloat value, GLboolean invert) |
typedef void(GLFUNC * | ptr_glCompressedTexImage3D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glCompressedTexImage2D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glCompressedTexImage1D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glCompressedTexSubImage3D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glCompressedTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glCompressedTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glGetCompressedTexImage )(GLenum target, GLint level, GLvoid *img) |
typedef void(GLFUNC * | ptr_glBlendFuncSeparate )(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void(GLFUNC * | ptr_glMultiDrawArrays )(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) |
typedef void(GLFUNC * | ptr_glMultiDrawElements )(GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount) |
typedef void(GLFUNC * | ptr_glPointParameterf )(GLenum pname, GLfloat param) |
typedef void(GLFUNC * | ptr_glPointParameterfv )(GLenum pname, const GLfloat *params) |
typedef void(GLFUNC * | ptr_glPointParameteri )(GLenum pname, GLint param) |
typedef void(GLFUNC * | ptr_glPointParameteriv )(GLenum pname, const GLint *params) |
typedef void(GLFUNC * | ptr_glGenQueries )(GLsizei n, GLuint *ids) |
typedef void(GLFUNC * | ptr_glDeleteQueries )(GLsizei n, const GLuint *ids) |
typedef GLboolean(GLFUNC * | ptr_glIsQuery )(GLuint id) |
typedef void(GLFUNC * | ptr_glBeginQuery )(GLenum target, GLuint id) |
typedef void(GLFUNC * | ptr_glEndQuery )(GLenum target) |
typedef void(GLFUNC * | ptr_glGetQueryiv )(GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetQueryObjectiv )(GLuint id, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetQueryObjectuiv )(GLuint id, GLenum pname, GLuint *params) |
typedef void(GLFUNC * | ptr_glBindBuffer )(GLenum target, GLuint buffer) |
typedef void(GLFUNC * | ptr_glDeleteBuffers )(GLsizei n, const GLuint *buffers) |
typedef void(GLFUNC * | ptr_glGenBuffers )(GLsizei n, GLuint *buffers) |
typedef GLboolean(GLFUNC * | ptr_glIsBuffer )(GLuint buffer) |
typedef void(GLFUNC * | ptr_glBufferData )(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) |
typedef void(GLFUNC * | ptr_glBufferSubData )(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
typedef void(GLFUNC * | ptr_glGetBufferSubData )(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) |
typedef GLvoid *(GLFUNC * | ptr_glMapBuffer )(GLenum target, GLenum access) |
typedef GLboolean(GLFUNC * | ptr_glUnmapBuffer )(GLenum target) |
typedef void(GLFUNC * | ptr_glGetBufferParameteriv )(GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetBufferPointerv )(GLenum target, GLenum pname, GLvoid **params) |
typedef void(GLFUNC * | ptr_glBlendEquationSeparate )(GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLFUNC * | ptr_glDrawBuffers )(GLsizei n, const GLenum *bufs) |
typedef void(GLFUNC * | ptr_glStencilOpSeparate )(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
typedef void(GLFUNC * | ptr_glStencilFuncSeparate )(GLenum face, GLenum func, GLint ref, GLuint mask) |
typedef void(GLFUNC * | ptr_glStencilMaskSeparate )(GLenum face, GLuint mask) |
typedef void(GLFUNC * | ptr_glAttachShader )(GLuint program, GLuint shader) |
typedef void(GLFUNC * | ptr_glBindAttribLocation )(GLuint program, GLuint index, const GLchar *name) |
typedef void(GLFUNC * | ptr_glCompileShader )(GLuint shader) |
typedef GLuint(GLFUNC * | ptr_glCreateProgram )(void) |
typedef GLuint(GLFUNC * | ptr_glCreateShader )(GLenum type) |
typedef void(GLFUNC * | ptr_glDeleteProgram )(GLuint program) |
typedef void(GLFUNC * | ptr_glDeleteShader )(GLuint shader) |
typedef void(GLFUNC * | ptr_glDetachShader )(GLuint program, GLuint shader) |
typedef void(GLFUNC * | ptr_glDisableVertexAttribArray )(GLuint index) |
typedef void(GLFUNC * | ptr_glEnableVertexAttribArray )(GLuint index) |
typedef void(GLFUNC * | ptr_glGetActiveAttrib )(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(GLFUNC * | ptr_glGetActiveUniform )(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(GLFUNC * | ptr_glGetAttachedShaders )(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) |
typedef GLint(GLFUNC * | ptr_glGetAttribLocation )(GLuint program, const GLchar *name) |
typedef void(GLFUNC * | ptr_glGetProgramiv )(GLuint program, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetProgramInfoLog )(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLFUNC * | ptr_glGetShaderiv )(GLuint shader, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetShaderInfoLog )(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLFUNC * | ptr_glGetShaderSource )(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) |
typedef GLint(GLFUNC * | ptr_glGetUniformLocation )(GLuint program, const GLchar *name) |
typedef void(GLFUNC * | ptr_glGetUniformfv )(GLuint program, GLint location, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetUniformiv )(GLuint program, GLint location, GLint *params) |
typedef void(GLFUNC * | ptr_glGetVertexAttribdv )(GLuint index, GLenum pname, GLdouble *params) |
typedef void(GLFUNC * | ptr_glGetVertexAttribfv )(GLuint index, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetVertexAttribiv )(GLuint index, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetVertexAttribPointerv )(GLuint index, GLenum pname, GLvoid **pointer) |
typedef GLboolean(GLFUNC * | ptr_glIsProgram )(GLuint program) |
typedef GLboolean(GLFUNC * | ptr_glIsShader )(GLuint shader) |
typedef void(GLFUNC * | ptr_glLinkProgram )(GLuint program) |
typedef void(GLFUNC * | ptr_glShaderSource )(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) |
typedef void(GLFUNC * | ptr_glUseProgram )(GLuint program) |
typedef void(GLFUNC * | ptr_glUniform1f )(GLint location, GLfloat v0) |
typedef void(GLFUNC * | ptr_glUniform2f )(GLint location, GLfloat v0, GLfloat v1) |
typedef void(GLFUNC * | ptr_glUniform3f )(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(GLFUNC * | ptr_glUniform4f )(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(GLFUNC * | ptr_glUniform1i )(GLint location, GLint v0) |
typedef void(GLFUNC * | ptr_glUniform2i )(GLint location, GLint v0, GLint v1) |
typedef void(GLFUNC * | ptr_glUniform3i )(GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(GLFUNC * | ptr_glUniform4i )(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(GLFUNC * | ptr_glUniform1fv )(GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniform2fv )(GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniform3fv )(GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniform4fv )(GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniform1iv )(GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glUniform2iv )(GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glUniform3iv )(GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glUniform4iv )(GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix2fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix3fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix4fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glValidateProgram )(GLuint program) |
typedef void(GLFUNC * | ptr_glVertexAttrib1d )(GLuint index, GLdouble x) |
typedef void(GLFUNC * | ptr_glVertexAttrib1dv )(GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib1f )(GLuint index, GLfloat x) |
typedef void(GLFUNC * | ptr_glVertexAttrib1fv )(GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib1s )(GLuint index, GLshort x) |
typedef void(GLFUNC * | ptr_glVertexAttrib1sv )(GLuint index, const GLshort *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib2d )(GLuint index, GLdouble x, GLdouble y) |
typedef void(GLFUNC * | ptr_glVertexAttrib2dv )(GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib2f )(GLuint index, GLfloat x, GLfloat y) |
typedef void(GLFUNC * | ptr_glVertexAttrib2fv )(GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib2s )(GLuint index, GLshort x, GLshort y) |
typedef void(GLFUNC * | ptr_glVertexAttrib2sv )(GLuint index, const GLshort *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib3d )(GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLFUNC * | ptr_glVertexAttrib3dv )(GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib3f )(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void(GLFUNC * | ptr_glVertexAttrib3fv )(GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib3s )(GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void(GLFUNC * | ptr_glVertexAttrib3sv )(GLuint index, const GLshort *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Nbv )(GLuint index, const GLbyte *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Niv )(GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Nsv )(GLuint index, const GLshort *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Nub )(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Nubv )(GLuint index, const GLubyte *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Nuiv )(GLuint index, const GLuint *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4Nusv )(GLuint index, const GLushort *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4bv )(GLuint index, const GLbyte *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4d )(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLFUNC * | ptr_glVertexAttrib4dv )(GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4f )(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(GLFUNC * | ptr_glVertexAttrib4fv )(GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4iv )(GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4s )(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(GLFUNC * | ptr_glVertexAttrib4sv )(GLuint index, const GLshort *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4ubv )(GLuint index, const GLubyte *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4uiv )(GLuint index, const GLuint *v) |
typedef void(GLFUNC * | ptr_glVertexAttrib4usv )(GLuint index, const GLushort *v) |
typedef void(GLFUNC * | ptr_glVertexAttribPointer )(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
typedef void(GLFUNC * | ptr_glUniformMatrix2x3fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix3x2fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix2x4fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix4x2fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix3x4fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix4x3fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glColorMaski )(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
typedef void(GLFUNC * | ptr_glGetBooleani_v )(GLenum target, GLuint index, GLboolean *data) |
typedef void(GLFUNC * | ptr_glGetIntegeri_v )(GLenum target, GLuint index, GLint *data) |
typedef void(GLFUNC * | ptr_glEnablei )(GLenum target, GLuint index) |
typedef void(GLFUNC * | ptr_glDisablei )(GLenum target, GLuint index) |
typedef GLboolean(GLFUNC * | ptr_glIsEnabledi )(GLenum target, GLuint index) |
typedef void(GLFUNC * | ptr_glBeginTransformFeedback )(GLenum primitiveMode) |
typedef void(GLFUNC * | ptr_glEndTransformFeedback )(void) |
typedef void(GLFUNC * | ptr_glBindBufferRange )(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLFUNC * | ptr_glBindBufferBase )(GLenum target, GLuint index, GLuint buffer) |
typedef void(GLFUNC * | ptr_glTransformFeedbackVaryings )(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) |
typedef void(GLFUNC * | ptr_glGetTransformFeedbackVarying )(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
typedef void(GLFUNC * | ptr_glClampColor )(GLenum target, GLenum clamp) |
typedef void(GLFUNC * | ptr_glBeginConditionalRender )(GLuint id, GLenum mode) |
typedef void(GLFUNC * | ptr_glEndConditionalRender )(void) |
typedef void(GLFUNC * | ptr_glVertexAttribIPointer )(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(GLFUNC * | ptr_glGetVertexAttribIiv )(GLuint index, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetVertexAttribIuiv )(GLuint index, GLenum pname, GLuint *params) |
typedef void(GLFUNC * | ptr_glVertexAttribI1i )(GLuint index, GLint x) |
typedef void(GLFUNC * | ptr_glVertexAttribI2i )(GLuint index, GLint x, GLint y) |
typedef void(GLFUNC * | ptr_glVertexAttribI3i )(GLuint index, GLint x, GLint y, GLint z) |
typedef void(GLFUNC * | ptr_glVertexAttribI4i )(GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void(GLFUNC * | ptr_glVertexAttribI1ui )(GLuint index, GLuint x) |
typedef void(GLFUNC * | ptr_glVertexAttribI2ui )(GLuint index, GLuint x, GLuint y) |
typedef void(GLFUNC * | ptr_glVertexAttribI3ui )(GLuint index, GLuint x, GLuint y, GLuint z) |
typedef void(GLFUNC * | ptr_glVertexAttribI4ui )(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void(GLFUNC * | ptr_glVertexAttribI1iv )(GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI2iv )(GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI3iv )(GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI4iv )(GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI1uiv )(GLuint index, const GLuint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI2uiv )(GLuint index, const GLuint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI3uiv )(GLuint index, const GLuint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI4uiv )(GLuint index, const GLuint *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI4bv )(GLuint index, const GLbyte *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI4sv )(GLuint index, const GLshort *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI4ubv )(GLuint index, const GLubyte *v) |
typedef void(GLFUNC * | ptr_glVertexAttribI4usv )(GLuint index, const GLushort *v) |
typedef void(GLFUNC * | ptr_glGetUniformuiv )(GLuint program, GLint location, GLuint *params) |
typedef void(GLFUNC * | ptr_glBindFragDataLocation )(GLuint program, GLuint color, const GLchar *name) |
typedef GLint(GLFUNC * | ptr_glGetFragDataLocation )(GLuint program, const GLchar *name) |
typedef void(GLFUNC * | ptr_glUniform1ui )(GLint location, GLuint v0) |
typedef void(GLFUNC * | ptr_glUniform2ui )(GLint location, GLuint v0, GLuint v1) |
typedef void(GLFUNC * | ptr_glUniform3ui )(GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(GLFUNC * | ptr_glUniform4ui )(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(GLFUNC * | ptr_glUniform1uiv )(GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glUniform2uiv )(GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glUniform3uiv )(GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glUniform4uiv )(GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glTexParameterIiv )(GLenum target, GLenum pname, const GLint *params) |
typedef void(GLFUNC * | ptr_glTexParameterIuiv )(GLenum target, GLenum pname, const GLuint *params) |
typedef void(GLFUNC * | ptr_glGetTexParameterIiv )(GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetTexParameterIuiv )(GLenum target, GLenum pname, GLuint *params) |
typedef void(GLFUNC * | ptr_glClearBufferiv )(GLenum buffer, GLint drawbuffer, const GLint *value) |
typedef void(GLFUNC * | ptr_glClearBufferuiv )(GLenum buffer, GLint drawbuffer, const GLuint *value) |
typedef void(GLFUNC * | ptr_glClearBufferfv )(GLenum buffer, GLint drawbuffer, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glClearBufferfi )(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
typedef const GLubyte *(GLFUNC * | ptr_glGetStringi )(GLenum name, GLuint index) |
typedef void(GLFUNC * | ptr_glDrawArraysInstanced )(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) |
typedef void(GLFUNC * | ptr_glDrawElementsInstanced )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount) |
typedef void(GLFUNC * | ptr_glTexBuffer )(GLenum target, GLenum internalformat, GLuint buffer) |
typedef void(GLFUNC * | ptr_glPrimitiveRestartIndex )(GLuint index) |
typedef void(GLFUNC * | ptr_glGetInteger64i_v )(GLenum target, GLuint index, CLint64 *data) |
typedef void(GLFUNC * | ptr_glGetBufferParameteri64v )(GLenum target, GLenum pname, CLint64 *params) |
typedef void(GLFUNC * | ptr_glFramebufferTexture )(GLenum target, GLenum attachment, GLuint texture, GLint level) |
typedef void(GLFUNC * | ptr_glVertexAttribDivisor )(GLuint index, GLuint divisor) |
typedef void(GLFUNC * | ptr_glMinSampleShading )(GLfloat value) |
typedef void(GLFUNC * | ptr_glBlendEquationi )(GLuint buf, GLenum mode) |
typedef void(GLFUNC * | ptr_glBlendEquationSeparatei )(GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLFUNC * | ptr_glBlendFunci )(GLuint buf, GLenum src, GLenum dst) |
typedef void(GLFUNC * | ptr_glBlendFuncSeparatei )(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef GLboolean(GLFUNC * | ptr_glIsRenderbuffer )(GLuint renderbuffer) |
typedef void(GLFUNC * | ptr_glBindRenderbuffer )(GLenum target, GLuint renderbuffer) |
typedef void(GLFUNC * | ptr_glDeleteRenderbuffers )(GLsizei n, const GLuint *renderbuffers) |
typedef void(GLFUNC * | ptr_glGenRenderbuffers )(GLsizei n, GLuint *renderbuffers) |
typedef void(GLFUNC * | ptr_glRenderbufferStorage )(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glGetRenderbufferParameteriv )(GLenum target, GLenum pname, GLint *params) |
typedef GLboolean(GLFUNC * | ptr_glIsFramebuffer )(GLuint framebuffer) |
typedef void(GLFUNC * | ptr_glBindFramebuffer )(GLenum target, GLuint framebuffer) |
typedef void(GLFUNC * | ptr_glDeleteFramebuffers )(GLsizei n, const GLuint *framebuffers) |
typedef void(GLFUNC * | ptr_glGenFramebuffers )(GLsizei n, GLuint *framebuffers) |
typedef GLenum(GLFUNC * | ptr_glCheckFramebufferStatus )(GLenum target) |
typedef void(GLFUNC * | ptr_glFramebufferTexture1D )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(GLFUNC * | ptr_glFramebufferTexture2D )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(GLFUNC * | ptr_glFramebufferTexture3D )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void(GLFUNC * | ptr_glFramebufferRenderbuffer )(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void(GLFUNC * | ptr_glGetFramebufferAttachmentParameteriv )(GLenum target, GLenum attachment, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGenerateMipmap )(GLenum target) |
typedef void(GLFUNC * | ptr_glBlitFramebuffer )(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
typedef void(GLFUNC * | ptr_glRenderbufferStorageMultisample )(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glFramebufferTextureLayer )(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef GLvoid *(GLFUNC * | ptr_glMapBufferRange )(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
typedef void(GLFUNC * | ptr_glFlushMappedBufferRange )(GLenum target, GLintptr offset, GLsizeiptr length) |
typedef void(GLFUNC * | ptr_glBindVertexArray )(GLuint array) |
typedef void(GLFUNC * | ptr_glDeleteVertexArrays )(GLsizei n, const GLuint *arrays) |
typedef void(GLFUNC * | ptr_glGenVertexArrays )(GLsizei n, GLuint *arrays) |
typedef GLboolean(GLFUNC * | ptr_glIsVertexArray )(GLuint array) |
typedef void(GLFUNC * | ptr_glGetUniformIndices )(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) |
typedef void(GLFUNC * | ptr_glGetActiveUniformsiv )(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetActiveUniformName )(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) |
typedef GLuint(GLFUNC * | ptr_glGetUniformBlockIndex )(GLuint program, const GLchar *uniformBlockName) |
typedef void(GLFUNC * | ptr_glGetActiveUniformBlockiv )(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetActiveUniformBlockName )(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) |
typedef void(GLFUNC * | ptr_glUniformBlockBinding )(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
typedef void(GLFUNC * | ptr_glCopyBufferSubData )(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
typedef void(GLFUNC * | ptr_glDrawElementsBaseVertex )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
typedef void(GLFUNC * | ptr_glDrawRangeElementsBaseVertex )(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
typedef void(GLFUNC * | ptr_glDrawElementsInstancedBaseVertex )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex) |
typedef void(GLFUNC * | ptr_glMultiDrawElementsBaseVertex )(GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount, const GLint *basevertex) |
typedef void(GLFUNC * | ptr_glProvokingVertex )(GLenum mode) |
typedef CLsync(GLFUNC * | ptr_glFenceSync )(GLenum condition, GLbitfield flags) |
typedef GLboolean(GLFUNC * | ptr_glIsSync )(CLsync sync) |
typedef void(GLFUNC * | ptr_glDeleteSync )(CLsync sync) |
typedef GLenum(GLFUNC * | ptr_glClientWaitSync )(CLsync sync, GLbitfield flags, CLuint64 timeout) |
typedef void(GLFUNC * | ptr_glWaitSync )(CLsync sync, GLbitfield flags, CLuint64 timeout) |
typedef void(GLFUNC * | ptr_glGetInteger64v )(GLenum pname, CLint64 *params) |
typedef void(GLFUNC * | ptr_glGetSynciv )(CLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
typedef void(GLFUNC * | ptr_glTexImage2DMultisample )(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | ptr_glTexImage3DMultisample )(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | ptr_glGetMultisamplefv )(GLenum pname, GLuint index, GLfloat *val) |
typedef void(GLFUNC * | ptr_glSampleMaski )(GLuint index, GLbitfield mask) |
typedef void(GLFUNC * | ptr_glBlendEquationiARB )(GLuint buf, GLenum mode) |
typedef void(GLFUNC * | ptr_glBlendEquationSeparateiARB )(GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLFUNC * | ptr_glBlendFunciARB )(GLuint buf, GLenum src, GLenum dst) |
typedef void(GLFUNC * | ptr_glBlendFuncSeparateiARB )(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef void(GLFUNC * | ptr_glMinSampleShadingARB )(GLfloat value) |
typedef void(GLFUNC * | ptr_glNamedStringARB )(GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string) |
typedef void(GLFUNC * | ptr_glDeleteNamedStringARB )(GLint namelen, const GLchar *name) |
typedef void(GLFUNC * | ptr_glCompileShaderIncludeARB )(GLuint shader, GLsizei count, const GLchar **path, const GLint *length) |
typedef GLboolean(GLFUNC * | ptr_glIsNamedStringARB )(GLint namelen, const GLchar *name) |
typedef void(GLFUNC * | ptr_glGetNamedStringARB )(GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string) |
typedef void(GLFUNC * | ptr_glGetNamedStringivARB )(GLint namelen, const GLchar *name, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glBindFragDataLocationIndexed )(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) |
typedef GLint(GLFUNC * | ptr_glGetFragDataIndex )(GLuint program, const GLchar *name) |
typedef void(GLFUNC * | ptr_glGenSamplers )(GLsizei count, GLuint *samplers) |
typedef void(GLFUNC * | ptr_glDeleteSamplers )(GLsizei count, const GLuint *samplers) |
typedef GLboolean(GLFUNC * | ptr_glIsSampler )(GLuint sampler) |
typedef void(GLFUNC * | ptr_glBindSampler )(GLuint unit, GLuint sampler) |
typedef void(GLFUNC * | ptr_glSamplerParameteri )(GLuint sampler, GLenum pname, GLint param) |
typedef void(GLFUNC * | ptr_glSamplerParameteriv )(GLuint sampler, GLenum pname, const GLint *param) |
typedef void(GLFUNC * | ptr_glSamplerParameterf )(GLuint sampler, GLenum pname, GLfloat param) |
typedef void(GLFUNC * | ptr_glSamplerParameterfv )(GLuint sampler, GLenum pname, const GLfloat *param) |
typedef void(GLFUNC * | ptr_glSamplerParameterIiv )(GLuint sampler, GLenum pname, const GLint *param) |
typedef void(GLFUNC * | ptr_glSamplerParameterIuiv )(GLuint sampler, GLenum pname, const GLuint *param) |
typedef void(GLFUNC * | ptr_glGetSamplerParameteriv )(GLuint sampler, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetSamplerParameterIiv )(GLuint sampler, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetSamplerParameterfv )(GLuint sampler, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetSamplerParameterIuiv )(GLuint sampler, GLenum pname, GLuint *params) |
typedef void(GLFUNC * | ptr_glQueryCounter )(GLuint id, GLenum target) |
typedef void(GLFUNC * | ptr_glGetQueryObjecti64v )(GLuint id, GLenum pname, CLint64 *params) |
typedef void(GLFUNC * | ptr_glGetQueryObjectui64v )(GLuint id, GLenum pname, CLuint64 *params) |
typedef void(GLFUNC * | ptr_glVertexP2ui )(GLenum type, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexP2uiv )(GLenum type, const GLuint *value) |
typedef void(GLFUNC * | ptr_glVertexP3ui )(GLenum type, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexP3uiv )(GLenum type, const GLuint *value) |
typedef void(GLFUNC * | ptr_glVertexP4ui )(GLenum type, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexP4uiv )(GLenum type, const GLuint *value) |
typedef void(GLFUNC * | ptr_glTexCoordP1ui )(GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glTexCoordP1uiv )(GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glTexCoordP2ui )(GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glTexCoordP2uiv )(GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glTexCoordP3ui )(GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glTexCoordP3uiv )(GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glTexCoordP4ui )(GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glTexCoordP4uiv )(GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP1ui )(GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP1uiv )(GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP2ui )(GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP2uiv )(GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP3ui )(GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP3uiv )(GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP4ui )(GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glMultiTexCoordP4uiv )(GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glNormalP3ui )(GLenum type, GLuint coords) |
typedef void(GLFUNC * | ptr_glNormalP3uiv )(GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | ptr_glColorP3ui )(GLenum type, GLuint color) |
typedef void(GLFUNC * | ptr_glColorP3uiv )(GLenum type, const GLuint *color) |
typedef void(GLFUNC * | ptr_glColorP4ui )(GLenum type, GLuint color) |
typedef void(GLFUNC * | ptr_glColorP4uiv )(GLenum type, const GLuint *color) |
typedef void(GLFUNC * | ptr_glSecondaryColorP3ui )(GLenum type, GLuint color) |
typedef void(GLFUNC * | ptr_glSecondaryColorP3uiv )(GLenum type, const GLuint *color) |
typedef void(GLFUNC * | ptr_glVertexAttribP1ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexAttribP1uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * | ptr_glVertexAttribP2ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexAttribP2uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * | ptr_glVertexAttribP3ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexAttribP3uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * | ptr_glVertexAttribP4ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * | ptr_glVertexAttribP4uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * | ptr_glDrawArraysIndirect )(GLenum mode, const GLvoid *indirect) |
typedef void(GLFUNC * | ptr_glDrawElementsIndirect )(GLenum mode, GLenum type, const GLvoid *indirect) |
typedef void(GLFUNC * | ptr_glUniform1d )(GLint location, GLdouble x) |
typedef void(GLFUNC * | ptr_glUniform2d )(GLint location, GLdouble x, GLdouble y) |
typedef void(GLFUNC * | ptr_glUniform3d )(GLint location, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLFUNC * | ptr_glUniform4d )(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLFUNC * | ptr_glUniform1dv )(GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniform2dv )(GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniform3dv )(GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniform4dv )(GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix2dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix3dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix4dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix2x3dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix2x4dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix3x2dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix3x4dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix4x2dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glUniformMatrix4x3dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glGetUniformdv )(GLuint program, GLint location, GLdouble *params) |
typedef GLint(GLFUNC * | ptr_glGetSubroutineUniformLocation )(GLuint program, GLenum shadertype, const GLchar *name) |
typedef GLuint(GLFUNC * | ptr_glGetSubroutineIndex )(GLuint program, GLenum shadertype, const GLchar *name) |
typedef void(GLFUNC * | ptr_glGetActiveSubroutineUniformiv )(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) |
typedef void(GLFUNC * | ptr_glGetActiveSubroutineUniformName )(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
typedef void(GLFUNC * | ptr_glGetActiveSubroutineName )(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
typedef void(GLFUNC * | ptr_glUniformSubroutinesuiv )(GLenum shadertype, GLsizei count, const GLuint *indices) |
typedef void(GLFUNC * | ptr_glGetUniformSubroutineuiv )(GLenum shadertype, GLint location, GLuint *params) |
typedef void(GLFUNC * | ptr_glGetProgramStageiv )(GLuint program, GLenum shadertype, GLenum pname, GLint *values) |
typedef void(GLFUNC * | ptr_glPatchParameteri )(GLenum pname, GLint value) |
typedef void(GLFUNC * | ptr_glPatchParameterfv )(GLenum pname, const GLfloat *values) |
typedef void(GLFUNC * | ptr_glBindTransformFeedback )(GLenum target, GLuint id) |
typedef void(GLFUNC * | ptr_glDeleteTransformFeedbacks )(GLsizei n, const GLuint *ids) |
typedef void(GLFUNC * | ptr_glGenTransformFeedbacks )(GLsizei n, GLuint *ids) |
typedef GLboolean(GLFUNC * | ptr_glIsTransformFeedback )(GLuint id) |
typedef void(GLFUNC * | ptr_glPauseTransformFeedback )(void) |
typedef void(GLFUNC * | ptr_glResumeTransformFeedback )(void) |
typedef void(GLFUNC * | ptr_glDrawTransformFeedback )(GLenum mode, GLuint id) |
typedef void(GLFUNC * | ptr_glDrawTransformFeedbackStream )(GLenum mode, GLuint id, GLuint stream) |
typedef void(GLFUNC * | ptr_glBeginQueryIndexed )(GLenum target, GLuint index, GLuint id) |
typedef void(GLFUNC * | ptr_glEndQueryIndexed )(GLenum target, GLuint index) |
typedef void(GLFUNC * | ptr_glGetQueryIndexediv )(GLenum target, GLuint index, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glReleaseShaderCompiler )(void) |
typedef void(GLFUNC * | ptr_glShaderBinary )(GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) |
typedef void(GLFUNC * | ptr_glGetShaderPrecisionFormat )(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) |
typedef void(GLFUNC * | ptr_glDepthRangef )(GLfloat n, GLfloat f) |
typedef void(GLFUNC * | ptr_glClearDepthf )(GLfloat d) |
typedef void(GLFUNC * | ptr_glGetProgramBinary )(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) |
typedef void(GLFUNC * | ptr_glProgramBinary )(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length) |
typedef void(GLFUNC * | ptr_glProgramParameteri )(GLuint program, GLenum pname, GLint value) |
typedef void(GLFUNC * | ptr_glUseProgramStages )(GLuint pipeline, GLbitfield stages, GLuint program) |
typedef void(GLFUNC * | ptr_glActiveShaderProgram )(GLuint pipeline, GLuint program) |
typedef GLuint(GLFUNC * | ptr_glCreateShaderProgramv )(GLenum type, GLsizei count, const GLchar *const *strings) |
typedef void(GLFUNC * | ptr_glBindProgramPipeline )(GLuint pipeline) |
typedef void(GLFUNC * | ptr_glDeleteProgramPipelines )(GLsizei n, const GLuint *pipelines) |
typedef void(GLFUNC * | ptr_glGenProgramPipelines )(GLsizei n, GLuint *pipelines) |
typedef GLboolean(GLFUNC * | ptr_glIsProgramPipeline )(GLuint pipeline) |
typedef void(GLFUNC * | ptr_glGetProgramPipelineiv )(GLuint pipeline, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glProgramUniform1i )(GLuint program, GLint location, GLint v0) |
typedef void(GLFUNC * | ptr_glProgramUniform1iv )(GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform1f )(GLuint program, GLint location, GLfloat v0) |
typedef void(GLFUNC * | ptr_glProgramUniform1fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniform1d )(GLuint program, GLint location, GLdouble v0) |
typedef void(GLFUNC * | ptr_glProgramUniform1dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniform1ui )(GLuint program, GLint location, GLuint v0) |
typedef void(GLFUNC * | ptr_glProgramUniform1uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform2i )(GLuint program, GLint location, GLint v0, GLint v1) |
typedef void(GLFUNC * | ptr_glProgramUniform2iv )(GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform2f )(GLuint program, GLint location, GLfloat v0, GLfloat v1) |
typedef void(GLFUNC * | ptr_glProgramUniform2fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniform2d )(GLuint program, GLint location, GLdouble v0, GLdouble v1) |
typedef void(GLFUNC * | ptr_glProgramUniform2dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniform2ui )(GLuint program, GLint location, GLuint v0, GLuint v1) |
typedef void(GLFUNC * | ptr_glProgramUniform2uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform3i )(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(GLFUNC * | ptr_glProgramUniform3iv )(GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform3f )(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(GLFUNC * | ptr_glProgramUniform3fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniform3d )(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) |
typedef void(GLFUNC * | ptr_glProgramUniform3dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniform3ui )(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(GLFUNC * | ptr_glProgramUniform3uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform4i )(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(GLFUNC * | ptr_glProgramUniform4iv )(GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | ptr_glProgramUniform4f )(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(GLFUNC * | ptr_glProgramUniform4fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniform4d )(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) |
typedef void(GLFUNC * | ptr_glProgramUniform4dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniform4ui )(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(GLFUNC * | ptr_glProgramUniform4uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2x3fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3x2fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2x4fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4x2fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3x4fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4x3fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2x3dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3x2dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix2x4dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4x2dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix3x4dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glProgramUniformMatrix4x3dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | ptr_glValidateProgramPipeline )(GLuint pipeline) |
typedef void(GLFUNC * | ptr_glGetProgramPipelineInfoLog )(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLFUNC * | ptr_glVertexAttribL1d )(GLuint index, GLdouble x) |
typedef void(GLFUNC * | ptr_glVertexAttribL2d )(GLuint index, GLdouble x, GLdouble y) |
typedef void(GLFUNC * | ptr_glVertexAttribL3d )(GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLFUNC * | ptr_glVertexAttribL4d )(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLFUNC * | ptr_glVertexAttribL1dv )(GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttribL2dv )(GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttribL3dv )(GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttribL4dv )(GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glVertexAttribLPointer )(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(GLFUNC * | ptr_glGetVertexAttribLdv )(GLuint index, GLenum pname, GLdouble *params) |
typedef void(GLFUNC * | ptr_glViewportArrayv )(GLuint first, GLsizei count, const GLfloat *v) |
typedef void(GLFUNC * | ptr_glViewportIndexedf )(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) |
typedef void(GLFUNC * | ptr_glViewportIndexedfv )(GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | ptr_glScissorArrayv )(GLuint first, GLsizei count, const GLint *v) |
typedef void(GLFUNC * | ptr_glScissorIndexed )(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glScissorIndexedv )(GLuint index, const GLint *v) |
typedef void(GLFUNC * | ptr_glDepthRangeArrayv )(GLuint first, GLsizei count, const GLdouble *v) |
typedef void(GLFUNC * | ptr_glDepthRangeIndexed )(GLuint index, GLdouble n, GLdouble f) |
typedef void(GLFUNC * | ptr_glGetFloati_v )(GLenum target, GLuint index, GLfloat *data) |
typedef void(GLFUNC * | ptr_glGetDoublei_v )(GLenum target, GLuint index, GLdouble *data) |
typedef CLsync(GLFUNC * | ptr_glCreateSyncFromCLeventARB )(struct _cl_context *context, struct _cl_event *event, GLbitfield flags) |
typedef void(GLFUNC * | ptr_glDebugMessageControlARB )(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
typedef void(GLFUNC * | ptr_glDebugMessageInsertARB )(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
typedef void(GLFUNC * | ptr_glDebugMessageCallbackARB )(CLDEBUGPROCARB callback, const GLvoid *userParam) |
typedef GLuint(GLFUNC * | ptr_glGetDebugMessageLogARB )(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
typedef GLenum(GLFUNC * | ptr_glGetGraphicsResetStatusARB )(void) |
typedef void(GLFUNC * | ptr_glGetnMapdvARB )(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v) |
typedef void(GLFUNC * | ptr_glGetnMapfvARB )(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v) |
typedef void(GLFUNC * | ptr_glGetnMapivARB )(GLenum target, GLenum query, GLsizei bufSize, GLint *v) |
typedef void(GLFUNC * | ptr_glGetnPixelMapfvARB )(GLenum map, GLsizei bufSize, GLfloat *values) |
typedef void(GLFUNC * | ptr_glGetnPixelMapuivARB )(GLenum map, GLsizei bufSize, GLuint *values) |
typedef void(GLFUNC * | ptr_glGetnPixelMapusvARB )(GLenum map, GLsizei bufSize, GLushort *values) |
typedef void(GLFUNC * | ptr_glGetnPolygonStippleARB )(GLsizei bufSize, GLubyte *pattern) |
typedef void(GLFUNC * | ptr_glGetnColorTableARB )(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table) |
typedef void(GLFUNC * | ptr_glGetnConvolutionFilterARB )(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image) |
typedef void(GLFUNC * | ptr_glGetnSeparableFilterARB )(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span) |
typedef void(GLFUNC * | ptr_glGetnHistogramARB )(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
typedef void(GLFUNC * | ptr_glGetnMinmaxARB )(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
typedef void(GLFUNC * | ptr_glGetnTexImageARB )(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img) |
typedef void(GLFUNC * | ptr_glReadnPixelsARB )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) |
typedef void(GLFUNC * | ptr_glGetnCompressedTexImageARB )(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img) |
typedef void(GLFUNC * | ptr_glGetnUniformfvARB )(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
typedef void(GLFUNC * | ptr_glGetnUniformivARB )(GLuint program, GLint location, GLsizei bufSize, GLint *params) |
typedef void(GLFUNC * | ptr_glGetnUniformuivARB )(GLuint program, GLint location, GLsizei bufSize, GLuint *params) |
typedef void(GLFUNC * | ptr_glGetnUniformdvARB )(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) |
typedef void(GLFUNC * | ptr_glDrawArraysInstancedBaseInstance )(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) |
typedef void(GLFUNC * | ptr_glDrawElementsInstancedBaseInstance )(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance) |
typedef void(GLFUNC * | ptr_glDrawElementsInstancedBaseVertexBaseInstance )(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) |
typedef void(GLFUNC * | ptr_glDrawTransformFeedbackInstanced )(GLenum mode, GLuint id, GLsizei instancecount) |
typedef void(GLFUNC * | ptr_glDrawTransformFeedbackStreamInstanced )(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount) |
typedef void(GLFUNC * | ptr_glGetInternalformativ )(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) |
typedef void(GLFUNC * | ptr_glGetActiveAtomicCounterBufferiv )(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glBindImageTexture )(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) |
typedef void(GLFUNC * | ptr_glMemoryBarrier )(GLbitfield barriers) |
typedef void(GLFUNC * | ptr_glTexStorage1D )(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
typedef void(GLFUNC * | ptr_glTexStorage2D )(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glTexStorage3D )(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
typedef void(GLFUNC * | ptr_glTextureStorage1DEXT )(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
typedef void(GLFUNC * | ptr_glTextureStorage2DEXT )(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glTextureStorage3DEXT )(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
typedef void(GLFUNC * | ptr_glDebugMessageControl )(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
typedef void(GLFUNC * | ptr_glDebugMessageInsert )(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
typedef void(GLFUNC * | ptr_glDebugMessageCallback )(CLDEBUGPROC callback, const void *userParam) |
typedef GLuint(GLFUNC * | ptr_glGetDebugMessageLog )(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
typedef void(GLFUNC * | ptr_glPushDebugGroup )(GLenum source, GLuint id, GLsizei length, const GLchar *message) |
typedef void(GLFUNC * | ptr_glPopDebugGroup )(void) |
typedef void(GLFUNC * | ptr_glObjectLabel )(GLenum identifier, GLuint name, GLsizei length, const GLchar *label) |
typedef void(GLFUNC * | ptr_glGetObjectLabel )(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) |
typedef void(GLFUNC * | ptr_glObjectPtrLabel )(const void *ptr, GLsizei length, const GLchar *label) |
typedef void(GLFUNC * | ptr_glGetObjectPtrLabel )(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label) |
typedef void(GLFUNC * | ptr_glClearBufferData )(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | ptr_glClearBufferSubData )(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | ptr_glClearNamedBufferDataEXT )(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | ptr_glClearNamedBufferSubDataEXT )(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data) |
typedef void(GLFUNC * | ptr_glDispatchCompute )(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) |
typedef void(GLFUNC * | ptr_glDispatchComputeIndirect )(GLintptr indirect) |
typedef void(GLFUNC * | ptr_glCopyImageSubData )(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) |
typedef void(GLFUNC * | ptr_glFramebufferParameteri )(GLenum target, GLenum pname, GLint param) |
typedef void(GLFUNC * | ptr_glGetFramebufferParameteriv )(GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glNamedFramebufferParameteriEXT )(GLuint framebuffer, GLenum pname, GLint param) |
typedef void(GLFUNC * | ptr_glGetNamedFramebufferParameterivEXT )(GLuint framebuffer, GLenum pname, GLint *params) |
typedef void(GLFUNC * | ptr_glGetInternalformati64v )(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, CLint64 *params) |
typedef void(GLFUNC * | ptr_glInvalidateTexSubImage )(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
typedef void(GLFUNC * | ptr_glInvalidateTexImage )(GLuint texture, GLint level) |
typedef void(GLFUNC * | ptr_glInvalidateBufferSubData )(GLuint buffer, GLintptr offset, GLsizeiptr length) |
typedef void(GLFUNC * | ptr_glInvalidateBufferData )(GLuint buffer) |
typedef void(GLFUNC * | ptr_glInvalidateFramebuffer )(GLenum target, GLsizei numAttachments, const GLenum *attachments) |
typedef void(GLFUNC * | ptr_glInvalidateSubFramebuffer )(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | ptr_glMultiDrawArraysIndirect )(GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride) |
typedef void(GLFUNC * | ptr_glMultiDrawElementsIndirect )(GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride) |
typedef void(GLFUNC * | ptr_glGetProgramInterfaceiv )(GLuint program, GLenum programInterface, GLenum pname, GLint *params) |
typedef GLuint(GLFUNC * | ptr_glGetProgramResourceIndex )(GLuint program, GLenum programInterface, const GLchar *name) |
typedef void(GLFUNC * | ptr_glGetProgramResourceName )(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) |
typedef void(GLFUNC * | ptr_glGetProgramResourceiv )(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) |
typedef GLint(GLFUNC * | ptr_glGetProgramResourceLocation )(GLuint program, GLenum programInterface, const GLchar *name) |
typedef GLint(GLFUNC * | ptr_glGetProgramResourceLocationIndex )(GLuint program, GLenum programInterface, const GLchar *name) |
typedef void(GLFUNC * | ptr_glShaderStorageBlockBinding )(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) |
typedef void(GLFUNC * | ptr_glTexBufferRange )(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLFUNC * | ptr_glTextureBufferRangeEXT )(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLFUNC * | ptr_glTexStorage2DMultisample )(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | ptr_glTexStorage3DMultisample )(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | ptr_glTextureStorage2DMultisampleEXT )(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | ptr_glTextureStorage3DMultisampleEXT )(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | ptr_glTextureView )(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) |
typedef void(GLFUNC * | ptr_glBindVertexBuffer )(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
typedef void(GLFUNC * | ptr_glVertexAttribFormat )(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
typedef void(GLFUNC * | ptr_glVertexAttribIFormat )(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * | ptr_glVertexAttribLFormat )(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * | ptr_glVertexAttribBinding )(GLuint attribindex, GLuint bindingindex) |
typedef void(GLFUNC * | ptr_glVertexBindingDivisor )(GLuint bindingindex, GLuint divisor) |
typedef void(GLFUNC * | ptr_glVertexArrayBindVertexBufferEXT )(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
typedef void(GLFUNC * | ptr_glVertexArrayVertexAttribFormatEXT )(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
typedef void(GLFUNC * | ptr_glVertexArrayVertexAttribIFormatEXT )(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * | ptr_glVertexArrayVertexAttribLFormatEXT )(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * | ptr_glVertexArrayVertexAttribBindingEXT )(GLuint vaobj, GLuint attribindex, GLuint bindingindex) |
typedef void(GLFUNC * | ptr_glVertexArrayVertexBindingDivisorEXT )(GLuint vaobj, GLuint bindingindex, GLuint divisor) |
typedef void(GLFUNC * | ptr_glBufferStorage )(GLenum target, GLsizeiptr size, const void *data, GLbitfield flags) |
typedef void(GLFUNC * | ptr_glClearTexImage )(GLuint texture, GLint level, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | ptr_glClearTexSubImage )(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | ptr_glBindBuffersBase )(GLenum target, GLuint first, GLsizei count, const GLuint *buffers) |
typedef void(GLFUNC * | ptr_glBindBuffersRange )(GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes) |
typedef void(GLFUNC * | ptr_glBindTextures )(GLuint first, GLsizei count, const GLuint *textures) |
typedef void(GLFUNC * | ptr_glBindSamplers )(GLuint first, GLsizei count, const GLuint *samplers) |
typedef void(GLFUNC * | ptr_glBindImageTextures )(GLuint first, GLsizei count, const GLuint *textures) |
typedef void(GLFUNC * | ptr_glBindVertexBuffers )(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) |
typedef GLvoid(GLFUNC * | ptr_glClientActiveTextureARB )(GLenum) |