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pixel_buffer_provider.h
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/*
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** ClanLib SDK
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** Copyright (c) 1997-2013 The ClanLib Team
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**
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** This software is provided 'as-is', without any express or implied
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** warranty. In no event will the authors be held liable for any damages
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** arising from the use of this software.
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**
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** Permission is granted to anyone to use this software for any purpose,
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** including commercial applications, and to alter it and redistribute it
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** freely, subject to the following restrictions:
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**
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** 1. The origin of this software must not be misrepresented; you must not
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** claim that you wrote the original software. If you use this software
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** in a product, an acknowledgment in the product documentation would be
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** appreciated but is not required.
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** 2. Altered source versions must be plainly marked as such, and must not be
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** misrepresented as being the original software.
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** 3. This notice may not be removed or altered from any source distribution.
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**
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** Note: Some of the libraries ClanLib may link to may have additional
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** requirements or restrictions.
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**
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** File Author(s):
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**
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** Magnus Norddahl
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** Mark Page
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*/
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#pragma once
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#include "../Render/element_array_buffer.h"
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#include "../Image/pixel_buffer.h"
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namespace
clan
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{
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class
CL_API_DISPLAY
PixelBufferProvider
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{
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public
:
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virtual
~PixelBufferProvider
() { }
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virtual
void
create(
const
void
*data,
const
Size
&new_size,
PixelBufferDirection
direction,
TextureFormat
new_format,
BufferUsage
usage) = 0;
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public
:
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virtual
void
*get_data() = 0;
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virtual
int
get_pitch()
const
= 0;
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virtual
Size
get_size()
const
= 0;
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virtual
bool
is_gpu()
const
= 0;
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virtual
TextureFormat
get_format()
const
= 0;
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public
:
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virtual
void
lock(
GraphicContext
&gc,
BufferAccess
access) = 0;
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virtual
void
unlock() = 0;
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virtual
void
upload_data(
GraphicContext
&gc,
const
Rect
&dest_rect,
const
void
*data) = 0;
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private
:
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};
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}
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clan::PixelBufferProvider
Element Array Buffer provider.
Definition:
pixel_buffer_provider.h:42
clan::PixelBufferProvider::~PixelBufferProvider
virtual ~PixelBufferProvider()
Definition:
pixel_buffer_provider.h:48
clan::PixelBufferDirection
PixelBufferDirection
Pixel buffer prefered direction.
Definition:
pixel_buffer.h:59
clan::Rect
2D (left,top,right,bottom) rectangle structure - Integer
Definition:
rect.h:453
clan::BufferUsage
BufferUsage
Array Buffer usage enum.
Definition:
buffer_usage.h:41
clan::TextureFormat
TextureFormat
Texture format.
Definition:
texture_format.h:41
clan::GraphicContext
Interface to drawing graphics.
Definition:
graphic_context.h:257
clan::BufferAccess
BufferAccess
Array Buffer access enum.
Definition:
buffer_usage.h:55
clan::Size
2D (width,height) size structure - Integer
Definition:
size.h:157