#define ADL_CONTROLLERVECTOR_0 1 |
#define ADL_CONTROLLERVECTOR_1 2 |
#define ADL_DISPLAY_SLSGRID_ORIENTATION_000 0x00000001 |
#define ADL_DISPLAY_SLSGRID_ORIENTATION_090 0x00000002 |
#define ADL_DISPLAY_SLSGRID_ORIENTATION_180 0x00000004 |
#define ADL_DISPLAY_SLSGRID_ORIENTATION_270 0x00000008 |
#define ADL_DISPLAY_SLSGRID_CAP_OPTION_RELATIVETO_LANDSCAPE 0x00000001 |
#define ADL_DISPLAY_SLSGRID_CAP_OPTION_RELATIVETO_CURRENTANGLE 0x00000002 |
#define ADL_DISPLAY_SLSGRID_PORTAIT_MODE 0x00000004 |
#define ADL_DISPLAY_SLSMAPCONFIG_GET_OPTION_RELATIVETO_LANDSCAPE 0x00000001 |
#define ADL_DISPLAY_SLSMAPCONFIG_GET_OPTION_RELATIVETO_CURRENTANGLE 0x00000002 |
#define ADL_DISPLAY_SLSMAPCONFIG_CREATE_OPTION_RELATIVETO_LANDSCAPE 0x00000001 |
#define ADL_DISPLAY_SLSMAPCONFIG_CREATE_OPTION_RELATIVETO_CURRENTANGLE 0x00000002 |
#define ADL_DISPLAY_SLSMAPCONFIG_REARRANGE_OPTION_RELATIVETO_LANDSCAPE 0x00000001 |
#define ADL_DISPLAY_SLSMAPCONFIG_REARRANGE_OPTION_RELATIVETO_CURRENTANGLE 0x00000002 |
#define ADL_DISPLAY_SLSGRID_RELATIVETO_LANDSCAPE 0x00000010 |
#define ADL_DISPLAY_SLSGRID_RELATIVETO_CURRENTANGLE 0x00000020 |
#define ADL_DISPLAY_SLSMAP_BEZELMODE 0x00000010 |
The bit mask identifies displays is currently in bezel mode.
#define ADL_DISPLAY_SLSMAP_DISPLAYARRANGED 0x00000002 |
The bit mask identifies displays from this map is arranged.
#define ADL_DISPLAY_SLSMAP_CURRENTCONFIG 0x00000004 |
The bit mask identifies this map is currently in used for the current adapter.
#define ADL_DISPLAY_SLSMAPINDEXLIST_OPTION_ACTIVE 0x00000001 |
For onlay active SLS map info.
#define ADL_DISPLAY_BEZELOFFSET_STEPBYSTEPSET 0x00000004 |
For Bezel.
#define ADL_DISPLAY_BEZELOFFSET_COMMIT 0x00000008 |