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#include <FXDialogBox.h>
Public Types | |
enum | { ID_CANCEL = FXTopWindow::ID_LAST, ID_ACCEPT, ID_LAST } |
Public Member Functions | |
FXDialogBox (FXApp *a, const FXString &name, FXuint opts=DECOR_TITLE|DECOR_BORDER, FXint x=0, FXint y=0, FXint w=0, FXint h=0, FXint pl=10, FXint pr=10, FXint pt=10, FXint pb=10, FXint hs=4, FXint vs=4) | |
FXDialogBox (FXWindow *owner, const FXString &name, FXuint opts=DECOR_TITLE|DECOR_BORDER, FXint x=0, FXint y=0, FXint w=0, FXint h=0, FXint pl=10, FXint pr=10, FXint pt=10, FXint pb=10, FXint hs=4, FXint vs=4) | |
virtual FXuint | execute (FXuint placement=PLACEMENT_CURSOR) |
DialogBox window.
When receiving ID_CANCEL or ID_ACCEPT, the DialogBox breaks out of the modal loop and returns FALSE or TRUE, respectively. To close the DialogBox when not running modally, simply send it ID_HIDE.
anonymous enum |
FX::FXDialogBox::FXDialogBox | ( | FXApp * | a, |
const FXString & | name, | ||
FXuint | opts = DECOR_TITLE|DECOR_BORDER , |
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FXint | x = 0 , |
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FXint | y = 0 , |
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FXint | w = 0 , |
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FXint | h = 0 , |
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FXint | pl = 10 , |
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FXint | pr = 10 , |
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FXint | pt = 10 , |
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FXint | pb = 10 , |
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FXint | hs = 4 , |
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FXint | vs = 4 |
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Construct free-floating dialog.
FX::FXDialogBox::FXDialogBox | ( | FXWindow * | owner, |
const FXString & | name, | ||
FXuint | opts = DECOR_TITLE|DECOR_BORDER , |
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FXint | x = 0 , |
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FXint | y = 0 , |
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FXint | w = 0 , |
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FXint | h = 0 , |
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FXint | pl = 10 , |
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FXint | pr = 10 , |
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FXint | pt = 10 , |
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FXint | pb = 10 , |
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FXint | hs = 4 , |
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FXint | vs = 4 |
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Construct dialog which will always float over the owner window.
virtual FXuint FX::FXDialogBox::execute | ( | FXuint | placement = PLACEMENT_CURSOR | ) | [virtual] |
Run modal invocation of the dialog.
Reimplemented in FX::FXReplaceDialog, and FX::FXInputDialog.
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