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00028 #ifndef _CEGUIDirect3D9GeometryBuffer_h_
00029 #define _CEGUIDirect3D9GeometryBuffer_h_
00030
00031 #include "../../CEGUIGeometryBuffer.h"
00032 #include "CEGUIDirect3D9Renderer.h"
00033 #include "../../CEGUIRect.h"
00034 #include <d3dx9.h>
00035 #include <utility>
00036 #include <vector>
00037
00038 #if defined(_MSC_VER)
00039 # pragma warning(push)
00040 # pragma warning(disable : 4251)
00041 #endif
00042
00043
00044 namespace CEGUI
00045 {
00046 class Direct3D9Texture;
00047
00052 class DIRECT3D9_GUIRENDERER_API Direct3D9GeometryBuffer : public GeometryBuffer
00053 {
00054 public:
00056 Direct3D9GeometryBuffer(Direct3D9Renderer& owner, LPDIRECT3DDEVICE9 device);
00057
00059 const D3DXMATRIX* getMatrix() const;
00060
00061
00062 void draw() const;
00063 void setTranslation(const Vector3& t);
00064 void setRotation(const Vector3& r);
00065 void setPivot(const Vector3& p);
00066 void setClippingRegion(const Rect& region);
00067 void appendVertex(const Vertex& vertex);
00068 void appendGeometry(const Vertex* const vbuff, uint vertex_count);
00069 void setActiveTexture(Texture* texture);
00070 void reset();
00071 Texture* getActiveTexture() const;
00072 uint getVertexCount() const;
00073 uint getBatchCount() const;
00074 void setRenderEffect(RenderEffect* effect);
00075 RenderEffect* getRenderEffect();
00076
00077 protected:
00079 void performBatchManagement();
00081 void updateMatrix() const;
00082
00084 struct D3DVertex
00085 {
00087 FLOAT x, y, z;
00089 DWORD diffuse;
00091 float tu, tv;
00092 };
00093
00095 Direct3D9Renderer& d_owner;
00097 Direct3D9Texture* d_activeTexture;
00099 typedef std::pair<LPDIRECT3DTEXTURE9, uint> BatchInfo;
00101 typedef std::vector<BatchInfo> BatchList;
00103 BatchList d_batches;
00105 typedef std::vector<D3DVertex> VertexList;
00107 VertexList d_vertices;
00109 Rect d_clipRect;
00111 Vector3 d_translation;
00113 Vector3 d_rotation;
00115 Vector3 d_pivot;
00117 RenderEffect* d_effect;
00119 LPDIRECT3DDEVICE9 d_device;
00121 mutable D3DXMATRIX d_matrix;
00123 mutable bool d_matrixValid;
00124 };
00125
00126 }
00127
00128 #if defined(_MSC_VER)
00129 # pragma warning(pop)
00130 #endif
00131
00132 #endif // end of guard _CEGUIDirect3D9GeometryBuffer_h_