00001 /*********************************************************************** 00002 filename: CEGUIDirectFBRenderTarget.h 00003 created: Tue Mar 10 2009 00004 author: Paul D Turner (parts based on code by Keith Mok) 00005 *************************************************************************/ 00006 /*************************************************************************** 00007 * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team 00008 * 00009 * Permission is hereby granted, free of charge, to any person obtaining 00010 * a copy of this software and associated documentation files (the 00011 * "Software"), to deal in the Software without restriction, including 00012 * without limitation the rights to use, copy, modify, merge, publish, 00013 * distribute, sublicense, and/or sell copies of the Software, and to 00014 * permit persons to whom the Software is furnished to do so, subject to 00015 * the following conditions: 00016 * 00017 * The above copyright notice and this permission notice shall be 00018 * included in all copies or substantial portions of the Software. 00019 * 00020 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00021 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00022 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00023 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00024 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00025 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00026 * OTHER DEALINGS IN THE SOFTWARE. 00027 ***************************************************************************/ 00028 #ifndef _CEGUIDirectFBRenderTarget_h_ 00029 #define _CEGUIDirectFBRenderTarget_h_ 00030 00031 #include "../../CEGUIRenderTarget.h" 00032 #include "../../CEGUIRect.h" 00033 #include <directfb.h> 00034 00035 // Start of CEGUI namespace section 00036 namespace CEGUI 00037 { 00038 class DirectFBRenderer; 00039 00041 class DirectFBRenderTarget : public RenderTarget 00042 { 00043 public: 00045 DirectFBRenderTarget(DirectFBRenderer& owner, IDirectFBSurface& target); 00046 00047 // Implement RenderTarget interface 00048 void draw(const GeometryBuffer& buffer); 00049 void draw(const RenderQueue& queue); 00050 void setArea(const Rect& area); 00051 const Rect& getArea() const; 00052 bool isImageryCache() const; 00053 void activate(); 00054 void deactivate(); 00055 void unprojectPoint(const GeometryBuffer& buff, 00056 const Vector2& p_in, Vector2& p_out) const; 00057 00058 protected: 00060 DirectFBRenderer& d_owner; 00062 IDirectFBSurface& d_target; 00064 Rect d_area; 00065 }; 00066 00067 } // End of CEGUI namespace section 00068 00069 #endif // end of guard _CEGUIDirectFBRenderTarget_h_