ps_shfill
(PECL)
ps_shfill -- Fills an area with a shading
Descripción
bool
ps_shfill ( resource psdoc, int shadingid )
Fills an area with a shading, which has to be created before with
ps_shading().
Valores retornados
Devuelve TRUE si todo se
llevó a cabo correctamente, FALSE en caso
de fallo.