Class | Fox::FXGLVisual |
In: |
rdoc-sources/FXGLVisual.rb
|
Parent: | FXVisual |
Visual describes pixel format of a drawable
accumAlphaSize | [RW] | Requested number of bits of alpha for the accumulation buffer (default is zero) [Integer] |
accumBlueSize | [RW] | Requested number of bits of blue for the accumulation buffer (default is zero) [Integer] |
accumGreenSize | [RW] | Requested number of bits of green for the accumulation buffer (default is zero) [Integer] |
accumRedSize | [RW] | Requested number of bits of red for the accumulation buffer (default is zero) [Integer] |
actualAccumAlphaSize | [R] | Actual number of bits of alpha for the accumulation buffer [Integer] |
actualAccumBlueSize | [R] | Actual number of bits of blue for the accumulation buffer [Integer] |
actualAccumGreenSize | [R] | Actual number of bits of green for the accumulation buffer [Integer] |
actualAccumRedSize | [R] | Actual number of bits of red for the accumulation buffer [Integer] |
actualAlphaSize | [R] | Actual number of bits of alpha [Integer] |
actualBlueSize | [R] | Actual number of bits of blue [Integer] |
actualDepthSize | [R] | Actual depth size [Integer] |
actualGreenSize | [R] | Actual number of bits of green [Integer] |
actualRedSize | [R] | Actual number of bits of red [Integer] |
actualStencilSize | [R] | Actual stencil size [Integer] |
alphaSize | [RW] | Requested number of bits of alpha (default is zero) [Integer] |
blueSize | [RW] | Requested number of bits of blue (default is 8) [Integer] |
depthSize | [RW] | Requested depth size (default is 16) [Integer] |
greenSize | [RW] | Requested number of bits of green (default is 8) [Integer] |
redSize | [RW] | Requested number of bits of red (default is 8) [Integer] |
stencilSize | [RW] | Requested stencil size (default is zero) [Integer] |
Test if OpenGL is possible, and what level is supported. Because of remote display capability, the display server may support a different level of OpenGL than the client; it may even support no OpenGL at all! This function returns the lesser of the client support level and the display server support level.