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SwfdecAsRelay objects can be attached to a SwfdecAsObject using
swfdec_as_object_relay()
. You can then query an object for its relay in
your own native function and use it there, for example by using
SWFDEC_AS_CHECK()
.
gboolean swfdec_as_relay_call (SwfdecAsRelay *relay
,const char *name
,guint argc
,SwfdecAsValue *argv
,SwfdecAsValue *return_value
);
Calls the function named name
on the given object. This function is
essentially equal to the folloeing Actionscript code:
1 |
@return_value = @object.@name (@argv[0], ..., @argv[argc-1]); |
SwfdecAsObject *
swfdec_as_relay_get_as_object (SwfdecAsRelay *relay
);
Gets the Actionscript object associated with this object.
struct SwfdecAsRelayClass { };
This is the base class for all objects that can be attached to a SwfdecAsObject. It has no virtual functions.