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Main Page Class Hierarchy Alphabetical List Compound List File List Compound Members
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#include <FXGLObject.h>
Public Types | |
enum | { ID_LAST =10000 } |
Public Member Functions | |
FXGLObject () | |
FXGLObject (const FXGLObject &orig) | |
virtual void | bounds (FXRangef &box) |
virtual void | draw (FXGLViewer *viewer) |
virtual void | hit (FXGLViewer *viewer) |
virtual FXGLObject * | copy () |
virtual FXGLObject * | identify (FXuint *path) |
virtual FXbool | canDrag () const |
virtual FXbool | canDelete () const |
virtual FXbool | drag (FXGLViewer *viewer, FXint fx, FXint fy, FXint tx, FXint ty) |
virtual | ~FXGLObject () |
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virtual long | onDefault (FXObject *, FXSelector, void *) |
const FXchar * | getClassName () const |
bool | isMemberOf (const FXMetaClass *metaclass) const |
virtual long | tryHandle (FXObject *sender, FXSelector sel, void *ptr) |
virtual void | save (FXStream &store) const |
virtual void | load (FXStream &store) |
virtual | ~FXObject () |
Basic OpenGL object.
anonymous enum |
Enumerator | |
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ID_LAST |
Leaving ample room for FXGLViewer subclasses. |
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inline |
Constructors.
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inline |
Copy constructor.
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inlinevirtual |
Destructor.
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virtual |
Called by the viewer to get bounds for this object.
Reimplemented in FX::FXGLLine, FX::FXGLPoint, FX::FXGLGroup, and FX::FXGLShape.
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virtual |
Draw this object in a viewer.
Reimplemented in FX::FXGLLine, FX::FXGLPoint, FX::FXGLGroup, and FX::FXGLShape.
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virtual |
Draw this object for hit-testing purposes.
Reimplemented in FX::FXGLLine, FX::FXGLPoint, FX::FXGLGroup, and FX::FXGLShape.
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virtual |
Copy this object.
Reimplemented in FX::FXGLLine, FX::FXGLPoint, FX::FXGLGroup, FX::FXGLShape, FX::FXGLTriangleMesh, FX::FXGLSphere, FX::FXGLCube, FX::FXGLCone, and FX::FXGLCylinder.
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virtual |
Identify sub-object given path.
Reimplemented in FX::FXGLGroup.
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virtual |
Return true if this object can be dragged around.
Reimplemented in FX::FXGLGroup, and FX::FXGLShape.
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virtual |
Return true if this object can be deleted from the scene.
Reimplemented in FX::FXGLShape.
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virtual |
Drag this object from one position to another.
Reimplemented in FX::FXGLGroup, and FX::FXGLShape.
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