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GstSDLVideoSink implements GstImplementsInterface, GstXOverlay and GstNavigation.
struct GstSDLVideoSink { GstVideoSink videosink; guint32 format; /* the SDL format */ guint32 fourcc; /* our fourcc from the caps */ gint width, height; /* the size of the incoming YUV stream */ unsigned long xwindow_id; gboolean is_xwindows; gint framerate_n; gint framerate_d; gboolean full_screen; gboolean init; gboolean running; GThread *event_thread; SDL_Surface *screen; SDL_Overlay *overlay; SDL_Rect rect; GMutex *lock; };
“fullscreen”
property“fullscreen” gboolean
If true it will be Full screen.
Flags: Read / Write
Default value: FALSE