Translate the rect.
CL_Rectx<double >& CL_Rectx< double >::translate( const CL_Vec2 < double > & p); CL_Rectx<double >& CL_Rectx< double >::translate( const CL_Rectx < double > & p); CL_Rectx<double >pL_pL_RL_Rec do doub &g >ranranslate( doublex , doubley );