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Function add_frame

Add frame.

	void CL_SpriteDescription::add_frame(
		const CL_PixelBuffer & pixelbuffer);

	void CL_SpriteDescription::add_frame(
		const CL_Texture & texture);

	void CL_SpriteDescription::add_frame(
		const CL_StringRef & fullname,
		const CL_ImageImportDescription & import_desc = CL_ImageImportDescription ());

	void CL_SpriteDescription::add_frame(
		CL_IODevice & file,
		const CL_String & image_type,
		const CL_ImageImportDescription & import_desc = CL_ImageImportDescription ());

	void CL_SpriteDescription::add_frame(
		const CL_StringRef & filename,
		CL_VirtualDirectory & dir,
		const CL_ImageImportDescription & import_desc = CL_ImageImportDescription ());